Service Update

Version 1.7.43 brings updates to enemies, loot and combat behavior!

New
Mobs:
- Summoned reinforcements now match their summoner's faction, so fights feel more consistent
Loot:
- Mob drops have been improved and now vary more reliably by tier
Effects:
- New status effects can appear on enemies, adding more variety to encounters

Gameplay
Abilities:
- Mobs now use abilities appropriate to the weapon they hold (for example, staff users will stop using melee-only leaps)
- Higher-tier versions of a mob can have different abilities than lower-tier ones
Elites:
- Elites are less likely to attack each other, making elite fights clearer and less chaotic

Bug Fixes
Appearance:
- Fixed cases where mobs looked wrong because they wore armor in unsupported slots
Behavior:
- Fixed pickaxe-wielding mobs behaving like axe users

Some of these changes add new behavior to enemies and loot, so you may notice differences in a few areas while we keep polishing things.

Thanks to Frotty277 for the improvements!